Sicarian Infiltrator Once again, we get the scalable benefits of the squad mechanic
Fishbone Quill Flounder Voice Of Reason Flotsam Ursulas Spy Flynn Rider Charming Rogue Freeze Friends on the Other Side Frying Pan Gantu Galactic Federation Captain Gaston Arrogant Hunter Genie On The Job Genie The Ever Impressive Genuie Powers Unleashed Genie On The Job (SR) Goofy Daredevil Goofy Musketeer Goons Maleficents Underlings Grab Your Sword Gramma Tala Storyteller Hades King Of Olympus Hades Infernal Schemer Hades Lord Of The Underworld Hades King Of Olympus (SR) Hans Scheming Prince Hans Thirteenth In Line Hes Got A Sword
Add to this the fact that it was a card given away at a convention not specializing in TCGs, and few have kept it in perfect condition (potential CCC 10)
This isnt the most powerful god artifact but its certainly good, and the reanimation ability can provide some generic value in non-sacrifice or reanimation strategies
Yorion, Sky Nomad The companion mechanic certainly was an interesting design choice
When it is, however, it always makes a splash